Torchbearer – Cursed Lands
May 19, 2019
Samson had to hike back to Town by himself. He managed to look for supplies. Jack and Aldormo left the gates of Crowthorn. Meeting Initial Samson, they decided to head back to the Tree: A long, long trek. The ever sharp-eyed adventurer Aldormo tries to retrace their steps back to the First Tree and ends up at Merigold’s the woods witch’s hut. Followed by Jack, huffing, and puffing with along his wheelbarrow he rented.
They meet a young girl sitting on a log. She is skinny, waring an oversized cloak bound with rope so that it fits like her child frame. She says that they shouldn’t be rude, and offers direction to the First Tree.
Aldormo trots off with the knowledge of the right direction, while Samson looks out for trouble. They get to the Tree, but somehow it was Aldormo shifting eyes and memories of the unspeakable plot that they got embroiled with that served to correct the path.
When they get back to the edge of the horrible fey ring, Samson unties the gear bundle to take out a cloak, but thinking better he leaves some stuff from his bag here to make room in his pack.
Jack strikes a lite a torch and hands it to Samson to light the way down.
Jack lead the team on their trip underground, while Samson lights the way down as they all climbed down into the dark shaft, beneath the surface. It was damp and had a decaying sour, earthy smell. And having to hold everyone’s hand down left Jack both angry and irritable.
The dark inky pool lay off to the side of the chamber and a crawl space that led to the lair of some unknown animal at the other. A dead giant rat lay on the ground, and a foul smell emanated from this whole region. Brave and perhaps a bit foolish Samson and Aldormo set off into the belly crawl of a cave to search for the effigy of the corruption. Dropping their packs, Samson leads the spelunking and Aldormo tried to grab the hips of Samson to guide him, but Samson would not have it. Crawling forth on their bellies, torchlight and smoke only a few inches ahead and the smoke not having anywhere else to go but your eyes and lungs, made this super unpleasant. Remains of bones and trash cover the room’s floor, and you hear a faint whooshing sound. The torch goes out as fear takes your heart.
Samson ever the adventurer, looks around for treasure and in his exhaustion tries to push through digging into his reserve, but is caught up in the safety of “Mad” Jack. There is a belly squeeze in the rock. It is constricting, but in there, he can see some shining copper coins and a chute lower into the bowls of the earth. Alerting Aldormo and Jack about his plan to go further in, he yelled that to Jack and went into the hole. Feet first using kicks along the wall to shuffle forward.
Aldormo and Samson inched forward, and Samson fell in after Aldormo, getting stuck together in a chute. Aldormo’s knees are jamming against Samson’s head. Samson is starting to feel ill over time spent in the dungeon.
Samson decided that it was time to head back after he saw water in the tight tunnels. Samson feels its time to leave and leaves the torch behind. Aldormo tries to escape and ends up hitting their head on the low ceiling, making their vision blur.
Near-death and beat up they discuss their next move.